Objective

Defeat all the CPU monsters in different rooms to become the Champion.

Gameplay

  • Start in the Select Monsters room and choose up to six monsters for battle.
  • Move through battle rooms and use the selected monsters' available movesets.
  • Win each battle by defeating all CPU monsters; winning the final battle makes the player the Champion.

Features

  • A roster of unique monsters with different types, moves, and stats.
  • Turn-based combat and a level-up system for upgrading monsters.
  • Themed rooms with different backgrounds.
  • Music and sound effects to support the game experience.

Technologies Used

  • GBDK (Game Boy Development Kit)
  • C
  • Pxtone
  • Visual Studio Code